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Some of the articles, Videos and Tutorials depicted here will take you through the process. The post-production often takes place in applications such as Photoshop, After Effects, Nuke, etc. Main processes such as 3d renderings and/or filming a scene. Terminology can be used to describe the results (post-production) of Post-Production: Is the process of creating effects or/and results after/post the main process. Some of the articles, Videos and Tutorials depicted here will help you achieve truly photorealistic renderings.
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Materials, 3d modelling, rendering and have some post-production
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Photorealistic Rendering: Is the Process or Art of making a typical Computer Generated Image/render (CGI) look indistinguishable from a real photo.Īchieve this, users often need to possess the skills and the"eye" toĪppreciate good photography, cameras, composition, lighting, shaders, Some of the articles, Videos and Tutorials depicted here will take you through the process of rendering. Rasterization process include, the rendering parameters, the renderingĮngine, lights, 3d models, textures, shaders, and other effects.ģD renders can be a sequence of animated objects/effects/cameras, or a single frame with a still camera and object/s.
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In addition, there is a huge online support for this software, and countless online sites with tips and tutorials.įinally, there are readily available books, online/college courses, and its full documentation at ģd Rendering: Is the process of converting the three dimensional (3D) data seen in a 3d scene into 2D image/s (rasterized). The program has a huge number of filters, functions, plug-ins, scripts, Is widely used for a variety of photo/image editing purposes worldwide. Finally, check my New channels below:Īdobe Photoshop: Photoshop is a powerful raster based graphics program produced by the Adobe Corporation.
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In addition, there are tips and tricks accompanied with videos highlighting how to create VR interactive apps using Verge 3d how to create verified views and how to use plug-ins and scripts such as Project Manager, Auto grid pivot point, GarageFarm, Zmapping, gobotree, and VIShopper.įinally, users will have a rare insight into all functionalities of a VRay camera, VRayLight objects, Render settings, Frame buffer, Global switches, IPR options, Bucket and Progressive image samplers, Image filters, Global DMC, Color mapping, Brute force global illumination, Light cache, Color management, Distributed rendering, Render elements, VRay image file format, VFB History settings, VFB Lens Effects, LightMix, Film tonemap, Hue/Saturation, Lookup Table, and much more.Īlso, please Join my Patreon page or Gumroadpage to download Courses Project files Watch more Videos and receive Technical Support. Throughout the book, users are taken through VRayMtl functionalities such as Diffuse, Roughness, Reflect, Glossiness, Metalness, Refract, Index of Refraction (IOR), Abbe number, Fog color, Translucency, BRDF, Coat, Sheen, and Bump.Īlso, users will learn how to use procedural maps such as VRayBitmap, VRayTriplanarTex, Bricks, Metals, Carpaint, VRayDisplacementMod, VRayUVWRandomizer, VRayMultiSubTex, VRayPointCloudColor, VRayDirt, VRayAerialPersepective, VRayLightMtl, VRayMtlWrapper, VRayOverrideMtl, VRay2SidedMtl, VRayBlendMtl, and VRayEdgesTex. There are also key insights into the best practices of handling projects, pricing, contracts, invoices, the pre-production, production, and the post-production, to name but a few. The book begins with an overview of the best techniques to approach clients via emails, calls, meetings, and via social media.